Instead, pasting Kentie's Launcher's files - Detoured.dll, otpUIfix.dll, and otpUIfix.u WITHOUT DeusEx.exe and then using DXLoader, which never caused any issues for me. The game works normally in Window mode, but super-slow in FullScreen mode when I use Kentie's DeusEx.exe. I always have severe problems when using it. You get can get Kentie's DirectX 11 port for UT and Deus Ex.
The sky also looks smoother, without the usual banding seen with other renderers.
It also seems to provide the best image quality, great transition between textures that hows no banding, like the one seen with DirectX 9. With DirectX 10 and OpenGL I would get these missing floor textures and black rips in objects in the Intro scene, but not with DirectX 11.
Kentie's DirectX 11 seems to work best even though it is a simple port from DirectX 10. I am not sure if it is a matter of preference, but I find that only 2 renderers work without giving me major glitches, regardless of the settings in.